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Graphic Design
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Articles
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Designing Puzzle Strike 2
Solvability
Designing Pandante
Blivand Design
Designing Yomi
Game Balance and Yomi
Designing Puzzle Strike
Balancing Multiplayer Games, Part 1: Definitions
Balancing Multiplayer Games, Part 2: Viable Options
Balancing Multiplayer Games, Part 3: Fairness
Balancing Multiplayer Games, Part 4: Intuition
Playing to Win Overview
Playing to Win: Mailbag
Subtractive Design
Slippery Slope and Perpetual Comeback
The Fun of Super Mario Galaxy
Save Game Systems
Pacing for Impact
Designing Defensively: Guilty Gear
Designing Kongai
Street Fighter HD Remix Articles
Balancing Puzzle Fighter
Writing Well Part 1: Sensibilities
Writing Well Part 2: Clear Thinking, Clear Writing
Writing Well Part 3: Origins of a Writer
Writing Well, Part 4: Trolling
The Sheathed Sword in Software Development
The Secrets of Donkey Kong Country 2
Smash Bros. Brawl Tutorial Videos
Street Fighter Tutorial Videos
Most Recent Blog Posts
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My YouTube Channel
Introducing: Yomi 2
Puzzle Strike 2: Puzzle Pets deck
Puzzle Strike 2: Steam Crank deck
Puzzle Strike 2: Ten Expansion Characters
Puzzle Strike 2: Dinosize deck
Puzzle Strike 2: Haunted House deck
Puzzle Strike 2: Ten Characters
Puzzle Strike 2: Birthday Bash deck
Puzzle Strike 2: Grand Melee deck
Designing Puzzle Strike 2
Fantasy Strike is Free to Play
Help Us Fund a New Yomi Card Game
Joe Biden Is a Garbage Candidate Who Will Not Be President
Crowdfunding Sirlin Games
Game Balance and Fantasy Strike
Banning Hit Box Controllers
A Flood of Content
Fantasy Strike's Features
Game of Thrones: What Went Wrong
Game of Thrones Predictions from a Game Designer
Designer Notes Interview, Part 2
A Fighting Game First: Showing Frame Advantage
Designer Notes Interview, Part 1
Loot Boxes
Adding a Friend in Street Fighter 5
Sirlin on Game Design, Ep 18: Fantasy Strike
Fantasy Strike is Crowdfunding Now
Sirlin on Game Design, Ep 17: Shipping Kickstarters On Time
Fantasy Strike patch notes, August 2016